The first deck is the artificer deck.
Full List
Lands
- Academy Ruins

- Arid Mesa

- Badlands
(Proxy) - Blood Crypt

- Bojuka Bog

- Command Tower

- Darksteel Citadel

- Flooded Strand

- Godless Shrine

- Hallowed Fountain

- Inventors' Fair

- Island
(x2) - Marsh Flats

- Morphic Pool

- Mountain
(x2) - Plains
(x2) - Plateau
(Proxy) - Raugrin Triome

- Reliquary Tower

- Sacred Foundry

- Savai Triome

- Scalding Tarn

- Sea of Clouds

- Spectator Seating

- Spire of Industry

- Steam Vents

- Swamp
(x2) - Underground Sea
(Proxy) - Urza's Saga

- Volcanic Island
(Proxy) - Watery Grave

- Xander's Lounge

Creatures
- Alibou, Ancient Witness

- Arcum Dagsson

- Breya, Etherium Shaper
(CMDR) - Daring Archaeologist

- Darksteel Colossus

- Enthusiastic Mechanaut

- Goblin Welder

- Hangarback Walker

- Kuldotha Forgemaster

- Marionette Master

- Master Transmuter

- Metalwork Colossus

- Meteor Golem

- Muzzio, Visionary Architect

- Myr Battlesphere

- Noxious Gearhulk

- Pia and Kiran Nalaar

- Replication Specialist

- Sai, Master Thopterist

- Solemn Simulacrum

- Tameshi, Reality Architect

- Torrential Gearhulk

- Triplicate Titan

- Urza, Lord High Artificer

- Walking Ballista

- Wurmcoil Engine

Instants
Artifacts
Sorceries
Game Plan
Game Plan
The plan for the artificer deck is mostly straight forward. You create as many thopters as you can.





































